diff --git a/Partical Infustion/Ice Infustion b/Partical Infustion/Ice Infustion new file mode 100644 index 0000000..13176f7 --- /dev/null +++ b/Partical Infustion/Ice Infustion @@ -0,0 +1,18 @@ +# Ice Infustion + +This Infusion is attuned to a single player. If stolen, bought, or otherwise acquired by someone else, it becomes useless. + +## Abilities +| Ability | Cooldown | Effect | +| ------- | -------- | ------ | +| Ice of Dawn | 1 turn | Adds 1d4 Cold damage to next attack, If it hits the ground in a 10ft radius freezes over and becomes difficult terrain for 1d8 turns for evryone except you. If in a slanted area on each turn an affected creature needs to succedes a DC 14 Athletics check on a fail you slide 2ft down hill, on success you get disadvantage on checks invloving movment | +| Icecles | 2 turns | Shots 1d4 Icecles that deels 1d2+REM Cold damage
Make one Ranged Attack roll for each Icecles | +| Avalanche | once per short rest | A massive avalage around you,
- Target any number of creatures within a 10ft radius
- Each creatures in a 10ft radius around you needs to make an **Athletics Saving throw (DC 8+REM+Proficency+SD[Size Dificulty])** for targets **(DC 4+REM+Proficency+SD)** for evryone else
- On success: the terrain becomes dificult for the rest of combat, and each creature gets 2 **Cold Particals each turn**
- On failure: Thay are *sweap away* up to **100ft** (or untill hitting an obstical) in a direction of your choice, and take **3d8+5 Cold damage**, and must make a **DC (10+REM+Proficency+SD) Athletics saving throw**. On failure, that are *burried in the snow for 2d10 rounds*, becomes Paralyzed and gets *2 Cold Particles per turn*. That can make a **STR saving throw DC (10+REM+Proficency+SD) ignoring the Paralyzed effect. On success thay get unburried and are no longer Paralyzed.
- Huge creatures: If a **Huge** creature succeeds it's saving thow, all smaller creatures direcly behind them (within a *2ft wide, 10ft long line*) automatically succed. If the creature is Gargantuan, the line is increases to **5ft wide and 15ft long** | +| f | b | d | + +## Item Specifications +| Key | Value | +| - | - | +| Weight | 0.2lb | +| Cost | 20 GP | +| Looks | A crystalline facet with a blue snowflake design on a light blue background. | diff --git a/README.md b/README.md new file mode 100644 index 0000000..edd0c39 --- /dev/null +++ b/README.md @@ -0,0 +1,26 @@ +# Genshin DND Homebrew + +This is a homebrew for *Dungeons & Dragons* 5th Edition (2024 rulings) that integrates elements from *Genshin Impact*. + +## This homebrew contains +- Base-System: +A framework for integrating *Genshin Impact* mechanics into D&D 5e. + - Examples are + - Translation/Interpriation Table for *Genshin Impact* Elements to D&D 5e Damage Types +- Partical Infustions(Visions) +This homebrew adapts *Genshin Impact's* [Visions](https://genshin-impact.fandom.com/wiki/Vision) into a more flexible system for D&D, This provides an alternativ + - Dungeon Masters (DMs) are encuraged to creature custon Partical Infustions for there players when posible + - For those who lack time or prefer a ready-made option, pre-made Partical Infustions are included +- Creatures +This section contains stat blocks for various *Genshin Impact* enemies, though it does not cover evry creature from the game +- A campain setting +A base campaign setting inspired by *Genshin Impact*, including notable NPCs adapted from the game to help lay the groundwork for a *Genshin Impact*-themed D&D adventure + + +## Credit +I am not affiliated with *Genshin Impact*, miHoYo, HoYoverse, COGNOSPHERE PTE. LTD., Wizards of the Coast, or Hasbro. +This is a fan-made homebrew project combining elements from Genshin Impact and D&D out of passion for both games. + +For reference material, check out: +- The Genshin Impact Fandom Wiki +- Various D&D sourcebooks \ No newline at end of file